Tokyo Babylon (1992-94) Collaboration Review

By Ashley Capes & Curtis Monroe

Tokyo Babylon (Tokyo Babylon: A Save Tokyo City Story) 1992-1994

Hello! Today I’m hosting a collaboration with Curtis from Iridium Eye Reviews – our second, actually! We first reviewed Satoshi Kon’s Tokyo Godfathers and today we’re going into the supernatural and the occult with CLAMP’s Tokyo Babylon, which can be seen as a bit of a prequel to X but still stands alone.

Thanks again to Curtis for watching this with me and also for jumping around from topic to topic in the write up, as I seem to do 😀


Ashley: Curtis, I wanted to start perhaps in an odd place, with genre or even tone – and see where you thought the OVA landed? I found this note on wiki (wish I could get to the source actually): 

Producer Yumiko Masujima remembers how difficult it was to recreate the manga’s atmosphere in the OVAs.

And I thought the episodes were highly atmospheric, strikingly so, but part of me feels that the comedic moments didn’t quite fit with the occult/supernatural, darker tone of the rest of each story. Of course, I’m not a fan of any single tone or mood being ‘unending’ in a work, I love variety, but I don’t know if the sillier moments brought levity or actually undercut the mood.

I should have used the other cat ears moment here 😀


Curtis: I would’ve never guessed that about the Tokyo Babylon OVA. While I haven’t read the manga, I do think the mysterious atmosphere does show up quite frequently. You even have the darker color palettes going on with the character outfits and the backgrounds. Certainly lots of black and red coloration on so many things. The mix of Gothic and occultic aspects did work more often than not in the visual presentation.

I thought the sillier moments in the first episode seemed out of place like the random jokes, brief comedic facial expressions, or the scene where Seishiro tells Hokuto to go on a diet just seemed off to me. That was a tonal clash with the murders here. They do dial it back in the second episode, but there were also some random moments like Hokuto dressing up in a pink cat girl outfit and briefly meowing. I don’t need to see some prototype Tokyo Mew Mew stuff in Tokyo Babylon, please.

A: Yep, I haven’t read the manga either but I’m certainly curious. Especially to try to learn more about that tonal imbalance. I thought that Hokuto was meant to be a fashion designer, and maybe that helps explain the distinctive outfits for her and her brother, and given the production period I can see a lot of Michael Jackson in Subaru’s first episode outfit. In fact, the costuming really stood out for me – that distinctive CLAMP look with the huge, square shoulders etc


C: Of course. Not to get too ahead of myself, I can see why this particular OVA would be an attempt to get some readership for that CLAMP work. I wonder if those same readers stuck around for X when it came out later.

Okay, I can see that making sense with Hokuto. I didn’t even think about Michael Jackson with Subaru’s outfit in the first episode. Wow, I can’t un-see that. I wouldn’t be surprised if “Thriller” popped on if he was walking around. How appropriate since he does deal with the supernatural. Haha!

Those are typical of some of CLAMP’s darker works from what I’ve noticed such as xxxHolic, the aforementioned X, or some of their manga series such as Legal Drug to name a few.

A: Me too! And I don’t really remember seeing Subaru in X but I’ll have to rewatch it now 🙂

What struck you as a highlight or a strength across the episodes?


C: The atmosphere was certainly a strength. The second episode felt more consistent with the more serious tone. Since it’s Madhouse, they certainly deliver in the animation department. Sure, it’s not as impressive as a lot of their later works and has aged some, but it holds up as far as some of their early 90s projects are concerned. There were some creative elements in the fight scenes such as those bird spells, the dog spirit in the first episode, or Hokuto creating a magic circle on the ground with only using lipstick.

I thought a lot of the voice acting was good in the Japanese version. I was surprised to find out that Subaru was voiced by Kappei Yamaguchi of all people whom I didn’t recognize. He’s known for playing far more energetic characters such as Usopp from One Piece, Inu-Yasha, or Monta from Eyeshield 21 to name a few. The delivery of him being timid and overly polite to a fault was certainly against type compared to Yamaguchi’s other characters. Okay, there is a bit of a hilarious in hindsight aspect when you consider Subaru isn’t the only detective to be voiced by him with Shinichi “Jimmy” Kudo from Cased Closed/Detective Conan as well as L from Death Note. Most of the other characters had voices that worked for them even though I found Hokuto to be a bit shrill for my liking even if it made sense for her having comic relief moments. One of my favorite voice actors Takehito Koyasu shows up as Seishiro. Granted, he talked in a bit of a higher register than most characters he typically plays, but he had the right mix of having a deadpan sense of humor, being very calm, but also a sense of creepiness about him (the flashback at the beginning of the 2nd episode being a major example).


The usage of magic seemed to be grounded. The mix of Japanese paranormal elements was certainly fascinating as it’s infused with more Western magic. There were creative usages with the spirits, scrying, and the concept of post-cognition was quite unique. I did like a bit of the symbolism with the Sumeragi twins. Both of them are named after stars with Subaru being a reference to the star cluster of Pleiades (Notice how the car company of the same name has stars in their logo?). The symbolism of that part of the universe comes from a dual meaning in Greek words for sailing as well as a flock of doves. That’s brilliant because he uses white birds in some of his attacks and one can argue that he tries to sail through paranormal seas to make sense of anything when not many can. Hokuto’s name is the Japanese term for the North Star. Despite how wacky she can be, she is able to help encourage her twin brother and navigate him towards the right direction if he feels down or too hard on himself. That was a brilliant correlation with the twin siblings’ interactions with one another.

A: Agree on all of this, yeah – I really liked that detail with the lipstick too, it gave her a bit of extra dimension too, beyond shrill comic relief.

There was also some really dramatic (and effective) direction during the confrontation at the end of the first episode – and this big kinda ‘hero shot’ of Seishirō that I loved. In fact, reading up a little about his role in the manga/having now seen a key scene in episode two as well, it seems a touch menacing just as much as it suggests ‘avenging’ too.

I guess it all feeds into that atmosphere we’ve talked about – all those reds and black, and those stills in the opening to episode two seemed to be composed so well. And I missed the naming and mythology, awesome – love the idea of ‘guiding’ and with the twins’ relationship it seems spot on.

Related perhaps, the Tokyo Tower/Babylon and folly of the villain in episode one made me wonder about the production time, right around an economy burst in Japan, and so it seems fitting then to have a developer as the bad guy. And maybe I shouldn’t be surprised when that sort of thing repeats in modern times, both in fiction and real life.

C: Nice! I was worried that she would be just some filler character that’s just there to take space, but it was great seeing her actually do something to aid others. Although to be fair, this is CLAMP being an all-female manga group, so I know they would never make Hokuto some useless character and they have a good track record with a lot of their heroines.

Definitely. Seishiro certainly had his big hero moments in both episodes. He certainly seems to be the most capable of the trio while also being the most dangerous which he lampshades when he fights against these criminals. I looked up a little bit about the character in the manga and in X, and it really gives another dynamic of why he does things as there are some ulterior motives.

No problem. It was something I wondered. I thought about the Subaru logo when seeing his name even though he’s not the only anime character with that name I’ve seen before (.Hack//Sign, anyone?). I heard of the name Hokuto because of Street Fighter EX, but I also realized afterwards that the anime Fist of the North Star’s Japanese name is “Hokuto no Ken”, so that made some sense with the star imagery with both twins.


That’s right. Several Asian countries did face a recession in the 90s, so that was fridge brilliance on the creators’ part. Given the current global economic situation, this makes the undertones even more resonating in hindsight especially since in America, the unemployment rate is equivalent to the Great Depression.

A: It’s like being hit from all sides right now, huh?

Anime can feel… maybe a touch frivolous at times, but on the other hand – I’ve really needed the distraction (maybe like most folks) over the last few months.

I’ll try to clumsily segue back toward where we’ve touched on the villain(s) of the OVA, which actually leads me to Seishiro again. I know we’ve already chatted about the flashback scene where he appears to be kinda grooming or at least starting off a pattern of manipulation with Subaru, but given the two episodes only reveal hints of this, I’m left feeling like I won’t get much of a resolution there. Obviously, I think you can still enjoy this OVA without taking the funnel into the manga, but that unfinished thread makes me wish more episodes were produced.

It’s a bit unfair of me perhaps to call that a ‘fault’, but I thought I’d ask what flaws or issues you found with Tokyo Babylon?


C: Yeah. History can really re-contextualize so many things in numerous arts. I’ve certainly noted how this happens in my other reviews with some things being better, different, or worse in hindsight.

I can definitely see that point. While I haven’t watched as much anime as I have recently, I did need to have some kind of escapism in between work and trying to stay informed of the current state of this world (COVID-19, the racial climate, US politics being an election year, etc.). Trust me, I really needed something like that lest I become irritable or paranoid. Okay, moving on…

That is certainly an issue with Seishiro since he has all of these subtle dynamics. Without getting any more context from the manga and/or X, I would have no idea why he has those kinds of interactions with Subaru. The unfinished aspect of the anime would be the biggest flaw and I’ve certainly noticed it with other OVAs of the 90s and 00s that felt like glorified trailers for the manga series they’re based on (Fight!! Spirit of the Sword, Angel Densetsu, and even the Battle Angel anime come to mind). Going back to Seishiro, I thought he had a habit of Tuxedo Masking the situation if that makes sense. Actually, it might be even more excessive than Mamoru’s/Darien’s alter-ego because he makes the final attack while Subaru is licking his wounds. This undercuts the main character and he should have at least made that coup de grace in at least one of the episodes. That was such bizarre characterization that did the medium no favors.


Besides the unfinished nature of the OVA or how Seishiro was portrayed, I had some issues with some of the audio and certain characters. I was not a fan of that insert song that was also the ending theme in episode one. It sounded like a really cheesy visual kei ballad that went nowhere and was chock-full of random English lyrics even by anime standards. I couldn’t take the schmaltzy nature of that song. While the main trio certainly have their own clearly-defined personalities, I had some trouble getting into some of the supporting characters. The detective felt generic to me even if he did have purpose in the plot. The villain in the second episode was way too shallow. Murdering people over a seat on a subway? That is one of the most petty things I’ve ever seen a villain do and it just made him way more cartoonish even if he was threatening.

There was also an unintentionally funny scene where he tells Mirei to run as he gives her a ten count before he chases her. Really? You’re going to rip off Shere Khan from The Jungle Book (yes, the Disney version)? The only thing that would’ve made this even more egregious would be if he told her that she’s “trying his patience” in the middle of said countdown. In addition to those things, this OVA felt like a case-of-the-week format, but never follows through because of the two episodes. Looks like I’ll have to watch the live-action sequel, read the manga, and watch X TV to find out everything that happens in that part of CLAMP’s universe.

A: Yes, great point about the villain from episode two – it felt incredibly flat, or at least a lapse in the characterization maybe, because the seat motivation spoke of zero rationality, like they were going for supremely ‘out of control’, but otherwise, there was time taken to show that he was quite functional.

To pivot back to something I really liked – Satoru Miyatake, who collected and catalogued stone and the attached memories, from building sites was fascinating. I really liked that idea and wished it could have been expanded somehow. It really fired my imagination though he was really just kinda plonked down into the storyline there in a way!


C: Thanks, Ashley. That episode’s villain felt like some generic and shallow “evil for evil’s sake” caricature. Killing people over a seat has to be one of the most superficial villain motivations I’ve ever seen. As much as the Joker can be chaotic (the severity of such depending on which iteration being shown), even some of his reasons go beyond “because he’s evil and/or insane”. Come to think of it, he did seem functional albeit extremely violent which hurts the narrative even more.

That was a great idea and I definitely agree with Satoru Miyatake. It gave a new dynamic that I’ve never seen before with the concept of scrying which really works in an occult detective context. That’s a superpower you don’t see too often even in a psychic or supernatural context. This could’ve been explored much more like finding out a character’s personality or past by what they own or that power being used to solve more crimes. 

A: I love to see more of that too – actually, I’m re-watching The Vision of Escaflowne at the moment and the Tarot stuff gives me a slightly similar vibe. I miss that sort of thing in supernatural storytelling too!

So, I feel like I’m going to end up ‘shooting for the middle’ here with my rating – and say that I think 3 out of 5 stars suits how I feel about it. Worth a look but not essential for me, despite how much I enjoyed it for the most part.

C: Nice. It’s such a unique power and it would’ve been so perfect for Tokyo Babylon. Escaflowne is definitely one series I would like to see again. I still think it’s crazy how this got played on Fox Kids briefly alongside Digimon, Power Rangers, and X-Men reruns back in the day.

Using your rating system, I would give Tokyo Babylon a 2.5 stars. There were some good things in that anime which I don’t deny, but I thought it was average as a whole. I could see CLAMP fans digging this more than me especially if they know things about the manga, X, and/or Tsubasa: Reservoir Chronicle. Thank you so much for collaborating with me on another anime review!

Dragon Quest : Your Story (Doragon Kuesuto Yua Sutōrī)

Dragon Quest: Your Story (Doragon Kuesuto Yua Sutōrī) 2019

Being a fan of JRPGs, I found myself waiting quite keenly for the Switch edition of Dragon Quest XI and really enjoyed playing it last year.

Flash forward to now and I was happy to stumble across Your Story.

It’s a classic fantasy, adventure film that adapts the storyline from the fifth Dragon Quest game, blending action, humour and magic nicely to my eye. Again, I’m on record plenty of times as being wary of CGI and anime, but everything looked top-notch to me and perhaps I was less inclined to feel like it didn’t suit, because I associated everything here with the game visuals rather than 2D anime.

On that note, I’d argue that you can definitely watch this film without being familiar with the game series – and a point of interest for me was that the narrative spans a fair few years, and more than one generation as well, but does so in such a way that doesn’t make things feel disconnected either.

Quite thrilling for me, as a fan of DQXI, was hearing the game’s OST in the film, and each instance certainly fit the storyline. Also appearing in were the now-classic ‘slimes’ and other creatures – and though the usual look of other Akira Toriyama character designs didn’t appear in the same, distinctive way as in the games perhaps, they still worked for me.

I will just note that maybe, if you’ve played any of the games, you might get a few more references or easter-egg kinda things, but again, it should still be enjoyable for someone who isn’t necessarily a fan of the series too. (I certainly wouldn’t go so far as to say it’d be suitable for little kids… but it’s probably aimed somewhere between tweens and adults perhaps).

4 Stars

Demon City Shinjuku (Makai Toshi: Shinjuku)

Demon City Shinjuku (Makai Toshi: Shinjuku) 1988

I swing back and forth on how much I enjoy the works of Yoshiaki Kawajiri (and Hideyuki Kikuchi) due to their tendency to drift into territory I’ll describe as crass at best.

Other times, the team-up creates things which are sinister and stylish from start to finish – with plenty of action to go along with the horror elements. Demon City Shinjuku mostly fits under this description for me.

And if you like the supernatural genre or films with great action sequences or with low-level lighting, stylised reds, pinks and blues for the palette of a city in endless night, and a city filled with mysterious characters and seemingly insurmountable odds for the hero(es) to tackle, then you’re in luck with Demon City Shinjuku.

To contrast, I’m certainly aware that some of the criticisms aimed at this film (and which can also be applied to many films and genres, especially fighting shonen) are certainly valid. Character development is not missing precisely, but the storyline is mostly built around getting the hero from one battle to another. And those battles tend to be exciting or surprising and are clearly so well directed, and thus the trade-off is definitely worthwhile for me.

On the other hand, Sayaka Rama doesn’t have much of a role beyond damsel (but she’s pretty brave, forging ahead in her high-vis pink dress) and so that issue with the characterisation being a little thin plays out elsewhere too. Again, I think there is a trade-off – which is the mystery behind a lot of figures (and the setting itself) especially for someone like Mephisto.

I also found it interesting to see the shinai from Kendo being the hero’s weapon of choice, which is something I think modern martial arts anime has maybe moved away from a little. As tends to be the case with me, I really enjoy Yoshiaki Kawajiri’s character designs – and even though his role is mostly confined to the prologue, the character of Genichirou strikes me as a cool mix between Clint Eastwood and Jet Black, or maybe he just has a 1970s vibe in general.

In terms of audience, I’ll mention that Demon City Shinjuku has far less sexualised violence compared to say, Wicked City or even Ninja Scroll, and the violence is somewhat more restrained too. I wonder if at this point in his career (right after Wicked City) there was an urge to make something (potentially) more commercial and suitable for distribution in the US, as Bloodlust perhaps was.

4 Stars

The Weathering Continent (Kaze no Tairiku)

The Weathering Continent (Kaze no Tairiku) (1992)

Lots of pastel-ish tones in this film, which really adds to the bleakness.

I missed The Weathering Continent back in the 1990s but I know it would have caught my eye if the film had actually had any chance of being screened in Australia – but then, at the time of the movie’s release I was probably watching Astro Boy re-runs (along with He-Man, She-Ra and Voltron).

And then, a few years later, by the mid-90s, it was all about Neon Genesis!

Still, I’m glad I’ve now seen The Weathering Continent because I know I’ll watch it again one day, since I enjoyed it so much.

It really walks the line between creepy and haunting so well, aided by a barren but not empty setting. The story follows three wanderers as they traverse a wasteland-like Atlantis, but it’s not a quest to discover ancient wonders – it’s more like a struggle to survive an ancient, cursed place.

I’m not sure I should try to categorise The Weathering Continent as ‘cult’ or ‘overlooked’ and I’m not coming up with a lot of info re: how it was received upon release, but I know it did have a theatrical run, though it’s not ‘feature length’ at 50-odd minutes. This anime is not something I suspect you’ll be able to stream easily, but I found a DVD via good old ebay, and it has a great, landscape sleeve:

https://images-na.ssl-images-amazon.com/images/I/51AGu829N7L._SX425_.jpg

Anyway, it was of course easy for me to learn that the film is an adaptation of a light novel series by Sei Takekawa (illustrations by Mutsumi Inomata) and that it was directed by Kōichi Mashimo. Mashimo’s name caught my eye because of Eat-Man and Noir, so it was interesting to see that same moodiness from the first Eat-Man here. However, unlike Noir the action is sparse in The Weathering Continent.

But when it occurs it certainly looks good – this is from Production IG before they changed their name, and character design stands out to me as well, obviously very 1990s. But above all, it is the city where the bulk of the story takes place that enthralled me, and yes the architecture and use of mostly sombre colours and detail is great, but the inhabitants themselves were what had me hooked, those masks and costumes!

Again, I wanted to share a lot more shots of the masks and the city but I restrained myself

I’ve had to fight the urge not to screen-cap the hell out of this one, because on the off-chance that you might want to see this film, I don’t want to spoil too much, yet I want to evoke enough to get you curious at least 😀

That’s probably enough rhapsodising from me, I think – basically, if you’re in the mood for a sword and sorcery anime that is also heavy on atmosphere (but a fairly light on plot), then this lesser-known film from Mashimo should satisfy.

4 Stars

Abandoned #6 (Ga-Rei: Zero, Ghost in the Shell: SAC 2045 & El Cazador de la Bruja)

Welcome to my 6th ‘Abandoned’ post and of course, my usual disclaimer that I might come back to these one day!

  1. Ga-Rei: Zero (2008)

During my slump the other month (when I was having a lot of trouble finishing things) I started and abandoned various anime and Ga-Rei: Zero was one of them.

I’ve seen (or attempted) a fair few shows in the supernatural genre of late and this one had a few interesting things that I hadn’t seen heaps of times before, and visually I certainly had no complaints… but it made a classic storytelling ‘error’ as I see it.

I understand that the style of error I’m eventually going to mention is usually played as a twist but it had a secondary effect for me, which was to make me stop watching.

Basically, between episode 1 and episode 2, Ga-Rei: Zero changes the cast of characters completely. Suddenly, I had to meet a whole heap of new folks and do the work of finding reasons to care about them – and instead, I just didn’t and ended up moving on to a different show.

Maybe if I wasn’t in a slump I might have kept going… but I didn’t have the energy to watch (basically) two versions of Episode 1 back to back.

2. Ghost in the Shell: SAC 2045 (2020)

Gave this a shot the other day but I couldn’t get on board with the visual style. Cool to hear original cast members back for the voices however 🙂

Ultimately, I didn’t see enough to have much of a response re: storyline or anything else about this series, and I could probably come back to this one day, just to see more and give myself a chance to form a real opinion. For now, it’s pushed down a bit on my list.

3. El Cazador de la Bruja (2009)

The ‘girls with guns’ sub-category is one of my favourites and the setting was great so I think I’ll give this a shot again one day for sure, but since I tried El Cazador during my slump, I wasn’t able to finish the first episode.

It felt like it was taking a bit too long to kick off and in a way, that’s probably not true, but again, mid-slump I was only able to finish things that immediately and deeply hooked me from the opening few minutes.

Rage of Bahamut (Shingeki no Bahamut)

Rage of Bahamut (Shingeki no Bahamut) 2014

Okay, here’s a challenge for me – can I review a series in four paragraphs only? Let’s see.

Demons, Angels, Gods and Humans clash (and sometimes work together) in this supernatural fantasy, one that’s based on a card battling game from Cygames. You can expect a lot of modern, flashy animation (which is not a bad thing) and a memorable cast of characters too, along with a well-paced story. At the end, I was definitely left curious about the follow-up series, so I went away from Rage of Bahamut invested in the characters for sure.

Since I missed this show at the time of release, I did a bit of reading and apparently some folks were down on Naoyuki Onda’s character designs but for me that was a highlight – here they seem ‘off the wall’ for a fantasy setting, especially Favaro’s afro. The rest of the visuals are great, the settings and the creatures all memorable for me, evocative of what they represented with what felt like welcome modern touches – I’m thinking of the angels especially here.

I suspect at times folks might question a few character choices that suggest inconsistency but for me I was more thrown by a certain reveal that explained a sharp twist in one character. She started off kinda mysterious before transforming into tediously immature… but that was only a few times and it definitely makes sense considering the storyline.

In terms of audience, Rage of Bahamut is not so light-hearted as another Cygames/MAPPA collaboration (Granblue Fantasy). The tone here is at times closer to ‘Lupin’ only with more bounty-hunting, blood and demons too. If you’ve played the game you’d probably enjoy what seems like a proper fleshing out of the characters and if you like the genre, give this a look if it’s still streaming somewhere.

*I’m not counting this note as a paragraph – but since my discs for this series are not playing nice, I’ve had to source the images from online.

Guin Saga

Guin Saga is one that I’m having trouble deciding on a rating for – I liked it enough but I don’t know if I’d actually recommend it, unless you’re a fan of the novels this anime is based on, perhaps.

This series is a fantasy epic from the early days of CGI that gives you a taste of a really big world. If you tend to go for large and also long stories with adventure, intrigue, war and romance told from the viewpoints of multiple characters, then Guin Saga has you covered!

For me, the sprawl of the story was one of the aspects that I didn’t enjoy as much as the series neared the end. I’ll expand on that quickly – the story starts off with young twin royals having to flee their besieged city, where they are quickly thrown together with a strange warrior bearing a leopard’s head; Guin.

At this point (and for the first third of the show) the story is focused on getting the twins to safety and Guin’s quest to learn who he is and why he has a leopard’s head – all awesome in my book… but as the scope of the story expands, his quest fades into the background far too much for me.

And so while there’s some of a ‘bait and switch’ feel to all that – I think if you want a really large story with a large cast, full of competing interests, then you’ll enjoy Guin Saga. I mean, it’s right there in the title: Saga. You’re promised sprawl right away!

There are heaps of fantastic, sweeping wide shots in this series, I should have captured more of them.

Having said that, this is based upon a massive novel series that kicked off in 1979 and comprises 130 volumes and 22 spin-off novels. I assume that author Kaoru Kurimoto still holds a record for that, surely. Of course the anime doesn’t cover the entire saga, and (thankfully) nor did the production team at Statelight even try to do so.

Instead, they focused on what almost feels like a bit of a prologue, one that clearly establishes a lot of main (and interesting) characters, conflicts and their respective quests. Some storylines do have resolutions, but some are rushed and compressed, and by the end there is still too much left open, or left ‘ready for the next adventure’ which never came about in the end.

Now, that was no deal-breaker for me, but part of the problem I had was that the narrative spent a lot of time with people who were essentially scum and straight-up villains. Even some of the heroes became loathsome too, which wasn’t for me – since when I choose a heroic fantasy series, I’m looking for actual heroism.

Heroism isn’t absent by the way, since Guin is probably (to some extent) an actual hero, whereas some people who help the kids throughout (like Istavan) are portrayed as fickle sociopaths and one antagonist, Lady Amnelis has a fantastic character arc… but I couldn’t care about a character bent on genocide.

Plenty of these sorts of cool shots with character faces (and particularly eyes) dominating the frame in ‘Guin Saga’

Okay, placing those issues aside for a moment I didn’t hate this show at all.

There’s a lot of things I enjoyed, bold character design and a few exciting action sequences here and there too. The CGI seems fairly top-notch for the era, and visually the show is quite lush in terms of colour and setting – especially toward the end, some of the city-based establishing shots are ace.

There’s also a haunting ending theme and some great music throughout too, often really stirring – and most of it I think composed by Square legend Nobuo Uematsu. So, Final Fantasy fans at least, should enjoy the OST.

Ultimately, I liked this series more than it sounds but I definitely craved a narrowing of focus. And due to the studio having to compress a lot of source material, I found sometimes important things weren’t foreshadowed enough, so they came across as deus ex machina a few times.

And all of that combined with the mixed bag that were the characters, I don’t know whether this is a 2-Star show for me or a 3-Star.

So… 2.5 stars I guess?

I hadn’t realised this at first, since it’s been so long since I played the game, but I wonder if King from Tekken is inspired by Guin? Or maybe ‘Tiger Mask’ from the wrestling world?

(Or more likely, considering the dates now that I look them up – the Tiger Mask manga may have been a bit of an influence on Guin? Of course, mythology certainly has plenty of examples of animal head + human body.)

Windaria (Douwa Meita Senshi Uindaria)

Windaria (Douwa Meita Senshi Uindaria) 1986

Time for another classic!

I want to start off by saying that there is a FAR better film hidden beneath the one that I saw, but my version was clouded-over by a misguided English-language script.

Sadly for me, this edition was surely not the version that Kunihiko Yuyama and Keisuke Fujikawa had in mind. As some of you will already know, Windaria has been released in several versions over the years, with most folks steering clear of the ‘Harmony Gold’ cuts.

And Windaria did go through a few cuts; chiefly to some violence and nudity, when released for the US market, along with a new script for the dub*. Now, the new script itself obviously made sense (for the most part) but it did do some ruinous things to characterisation and world-building, in its effort to make the film more ‘kid-friendly’.

I actually have an Italian release of the DVD, which happens to include the English dub – but remains visually uncut, so I’ve seen the full film in some ways, but didn’t get the real story. Later, I checked out a fansub and wow, there’s some serious differences between the two versions, especially when it comes to conveying character motivation.

Because in the dub there are some extreme left-turns for characters that have almost zero foreshadowing and a real dearth of detail in other scenes. Overall, I think it’s clear that the original is a tragic cautionary tale, told on a fairly epic scale, but the new script really makes the cast – especially Izu – seem unbelievable in key moments.

Still, there’s a lot to enjoy despite those problems. I feel like I’m being a little hard on Windaria, because it’s still worth seeing for the visuals alone. It’s a beautiful and detailed film, with sweeping vistas and great character design too. In a way, it has a very vague Castle in the Sky feel but it’s not an adventure film with that sort of violence and a happy ending.

Instead, as I mentioned above, Windara is a cautionary tale.

It focuses mostly on the ‘star-crossed lovers’ trope, and pitches them in the middle of war, politics and tragedy (of course). There are even a few protagonists almost masquerading as heroes too. Again, it’s still a bright fantasy film from a real golden age of anime, so it’s clear, and nearly everything feels high-quality in terms of production. (In particular, I loved the way they portrayed water in the film – especially in the scenes around the city of Itha.)

And there are a few moments where the true nature of the tragic circumstances shone through the dub, and without spoilers I’ll say one moment above the others was focused around poor Marin, great writing and visuals there.

Okay, so finally now – would I suggest that everyone should try to track down Windaria?

Maybe if you can get the uncut, original version. Even if maybe you don’t watch a lot of fantasy-themed anime or generally watch work from the ‘80s, the production values are high and there is a more complex, rewarding story there, it just wasn’t the case for the script that I saw.

3 Stars

* The Harmony Gold director did mention that, as was perhaps not unusual for the era, that they weren’t given a translation or notes to work from, so I suspect they did their best. And it’d be a tough job! What I guess I didn’t agree with, was pushing the story toward PG territory.

Eat-Man / Eat-Man ’98

How’s this for a fun premise? Strong-silent-type mercenary who can recreate anything he eats wanders around a cyberpunk/dystopian/fantastic world taking on all kinds of jobs!

Well, both adaptations of Eat-Man are indeed that – but I’ve been having trouble deciding precisely how I responded to them. They were only made a year apart and both completed by Studio Deen, so there are plenty of similarities in terms of art style and other production aspects.

The biggest differences are story, character and tone.

In some ways, Eat-Man is less satisfying than Eat-Man ’98 due to those differences… or at least, so I thought at first.

Usually, I try to complete an entire post for each anime when I do these comparison-style write-ups, but I’ll combine these two series into one post today, I think because it’s going to be a fair bit shorter than usual.

Here’s a comparative overview:

Eat-Man

  • Our hero ‘Bolt’ is generally very quiet and seems unhappy
  • Narrative is episodic with Bond ‘girl of the week’ feel
  • A whole heap of unexplained stuff
  • Art style has a little more detail in some aspects
  • Quite a moody, even mystical tone

Eat-Man ‘98

  • Our hero ‘Bolt’ is extremely taciturn and seems cold
  • Narrative has no overarching storyline but more connected episodes
  • Less unexplained stuff
  • Art style more polished overall, maybe more variety in direction
  • More of an action/adventure tone

Eat-Man (1997)

In this version of the adaptation, Bolt seems to wander in an attempt to find meaning, and his characterisation seems a little more enjoyable to me overall. The anime steps away from the manga but remains similarly episodic, yet throughout it sneaks in foreshadowing: there’s a floating wreckage of what appears to be a space ship.

In many episodes it’s just hanging there in the background and other times it’s framed with Bolt appearing to look at it – it’s a nice narrative hook that maybe didn’t pay off for me, considering that it’s rushed into focus at the end.

But probably the most fascinating things to me were the fantasy elements that were almost… occult-like, and added a whole lot of mystery but also deep confusion, even if it did at times make for some striking imagery.

In this first series too, there’s a minor difference – which is the colour of Bolt’s glasses, here they put me in the mind of Vash more than they did in the second series. (And to quickly play chronology, the Eat-Man anime predates the Trigun anime by a year, and the Trigun manga pre-dates the Eat-Man manga by a year.)

One clear mark against this version for me were the filler-moments, or the stretching out of certain scenes beyond what was needed, something that I didn’t notice anywhere near as much in the 1998 show.


Eat-Man ’98 (1998)

Here, the mystical elements are stripped away a fair bit, and a little more cyberpunk pushes through. More of the episodes present little arcs or multi-part storylines here, in stark contrast to the 1997 season. This mostly removes the ‘girl of the week’ feel though the series is still ultimately episodic.

Bolt is a little colder, seemingly more unyielding – but the storylines like to play with the idea that he’s cold, yet there is usually a reason for his manner. It’s also in this re-do that we get a few more tantalising hints about who or what Bolt really is, though I imagine more seasons would always have been needed to get any more answers.

One welcome change here is that there are actually a few characters that return, or have an impact on Bolt and so it feels like there is a bit more at stake. I probably slightly prefer the direction in this version of Eat-Man, something that jumped out to me during the highlight of the Bye Bye Aimie episodes.

And now to quickly sum up!

In the end, I think that the 1998 Eat-Man is essentially a better adaptation (not precisely because it’s more faithful to the source either) and I preferred its OST, but despite the faults of the 1997 iteration, somehow I enjoyed it a little more. It’s less conventional within an already unconventional setting/premise and I preferred the art-style.

Eat-Man 97, 3 Stars

East-Man 98, 3 Stars

Abandoned #5 (Shigofumi, Penguin Highway & Tales of Zestiria the X)

Here we go again with a new ‘Abandoned’ post and my usual disclaimer that I might come back to these one day!

  1. Shigofumi (2008)

I think I liked the concept better than the approach when it came to Shigofumi. Like many of the shows I mention in these posts I don’t think I’ve ruled out finishing this one day, however.

Shigofumi follows a ‘girl’ named Fumika who delivers after death letters and again, the premise I loved, but part of my issue was the structure. Now, as I type this I know I’m ‘on record’ as saying I love episodic shows and it’s still true, however for at least as far as I watched here, these episodes generally moved between unconnected cases.

Now, for a crime series that’s very, very normal and no problem at all – but the draw there is often the detective, I reckon. You get to know and spend a lot of time with the person solving problems in those instances. Here, Fumika is fairly passive and the mystery around her world (and her role) was offset by not really getting to know her soon enough. That meant that for me her (almost) cameos in the episodes just weren’t enough.

2. Penguin Highway (2018)

Looks great and has what sounds like a fun mystery for kid protagonists to solve – penguins randomly appear in their village.

Now, I haven’t finished this quite obviously, but Aoyama seemed equally obsessed with breasts as he did the mystery of the penguins and I assume it was meant to be cute but it struck me as odd.

Definitely haven’t ruled it out but I’m not rushing back just yet.

3. Tales of Zestiria the X (2016)

I stopped Tales… a while ago now and just haven’t come back, and for a change I know exactly why.

In the beginning, I was enjoying the action, adventure and magic, along with the ‘King Arthur’ feel. There were mysteries and other things that had me curious, along with some great settings that I wanted the characters to explore… and maybe you can see where the ‘based on a video game’ aspect comes in 🙂

But around episode 6 or 7 the narrative leaps away from characters I was beginning to become invested in to settle in with other folks who I just didn’t care about. And perhaps due to that, and not knowing when the focus would return to the ‘proper’ main characters, I just haven’t gone back.

Now, I’d argue it’s really hard to tell an expansive story without jumping between viewpoints of a large cast but where I stopped, I think it had been a couple of episodes without even checking in on the main team and so I just kinda moved on to other stuff.

One day I want to try this again, just not sure when.