Upon re-watching Sleeping Beauty recently I was fascinated to realise that the three fairies are pretty much the main characters 🙂
Obviously they’re not the only characters, but they probably have the most screentime for one and they also take many of the important risks. Flora, Fauna and Merryweather also devise all the plans, in addition to providing the only good comic relief while at the same time being responsible for saving everyone around them!
Of course Auroa and Phillpip have nice singing voices but I think for a lot of people Maleficent stands out most in terms of character – she’s a pretty superb villain, capable of true cruelty, and her colour scheme of green, purple and black is unnerving too.
Visually, I was enthralled.
It wasn’t just the tremendous dragon/forest of thorns scene, but elsewhere too, the art and backgrounds for Sleeping Beauty are amazing – the detail on the bark upon the trees alone is just so great!
The whole forest, really – especially with those distinctive shapes and textures, but many of the castle scenes stood out too. I really liked the illusion of depth there, via that amazing multi-plane camera set up Disney was known for.
However, I was interested to hear something quite dull from director Geronimi – who I believe was unhappy with the art direction and backgrounds by Eyvind Earle, feeling that no-one would even look backgrounds. What a fool, huh? 😀
Sure, I doubt kids of the day would have cared that much but I would like to think that surely, one part of why Sleeping Beauty has endured over other Disney films has to be the art, because I don’t think the film stands above several other Disney titles around due to its storytelling, which I thought was pretty uneven.
On that claim, there’s a bit too much time spent on what I’d call filler, I guess – my favourite example being the two kings in that endless scene where they discuss and agree to things which have already been agreed to.
Even so, I’m really glad I watched this again because if I hadn’t, I would have missed out on some amazing stuff, especially the work of Eyvind Earle.
4 Stars (one of which is probably for the art alone)
I watched Children of the Sea a little while ago, and afterwards I stuck with the aquatic-theme for a couple more films. One of those movies was Ride Your Wave* while the other was obviously Weathering With You, which I’ll write about now 😀
I’m also going to kick off the post with something different compared to my usual review structure, and share this from director Makoto Shinkai:
“I thought, ‘Should I make my next film so that I don’t anger more people, or should I make a movie that angers them further?’ And I chose the latter.”
Here, he’s talking about Weathering with You as per a quote that appears in this Variety article, and I was really interested in the context around that statement… but I’ll actually come back to it later. I guess I’m raising it now to frame the idea that Weathering with You is maybe more reactionary than a lot of his previous work – and that’s probably not a surprise, considering the enormous success of Your Name.
If you haven’t come across Weathering with You yet, it’s a teen drama/romance-fantasy told in a wonderfully ‘saturated’ way, and I didn’t really mean for that to be a pun.
I guess what I mean is that Shinkai’s fascination with and also his devotion to water, light and colour certainly continues: everything looks so beautiful, whether it’s CGI or traditional animation. In fact, you could argue that it’s crushingly beautiful, and the detail – the atmosphere, the way you really sink into the setting, it’s all quite dream-like in a way.
[Spoilers from here on] For me, the visual elements are enough to compensate for what seemed like a slightly less cohesive story overall. Something about it didn’t quite pull together as neatly as say, Your Name (or his older films) and I wonder if I needed just a few more scraps of info re: what main character Hodaka was running from, for one. Feeling suffocated by a place – I buy that 100%, but maybe just a little more on specifics at home?
I also craved some extra follow-up on a few threads by the end and I’m not sure Hina turning her back on all technology for three years feels right? Related, would Hodaka not have attempted to contact her in some way (and vice-a-versa)?
Apologies, but I’m going to jump around again as I want to mention some other things that I enjoyed, before eventually circling back to Shinkai’s quote.
Firstly, I thought it was fun to see Mitsuha and Taki from Your Name – they don’t show up in flashy, attention-grabbing cameos, it’s far more low-key and maybe somewhat connected to the Variety quote above.
Suga and Natsumi were actually my fav characters in Weathering with You, especially Natsumi and her motorcycle, but in contrast, one of the more serious moments I enjoyed was when poor Hodaka is making his earnest promises in the hotel. Moments like that in the film, when you’re young and your conviction is stronger than your ability to make things happen, I thought were nicely done.
For some reason I’ve ended up reviewing Weathering with You before Your Name. And while the order of reviews hardly matters, I think it’s hard not to compare Weathering with You to his older work – either as a progression or a reaction.
I’ll try to expand on that – when I think about colour and tone here, it seems there’s a growing warmth clear to Weathering with You and Your Name, especially visible in the extra moments of levity and hope that I see onscreen, but which don’t appear as often in prior works perhaps.
For instance, The Garden of Words and The Place Promised in Our Early Days are obviously still beautifully coloured, but they feel more melancholy overall. (And certainly Children Who Chase Lost Voices strikes me so).
…or maybe I’m remembering the colours wrong?
In any event, I’m finally getting closer to that quote (I promise) with a note about the ending first. Here’s a quick summation of the film’s conclusion:
After Hina chooses to sacrifice herself in order to save Tokyo from drowning, Hodaka fights his way above the clouds to see her, eventually bringing her home. With her return comes rain that, over the next three years, displaces millions (maybe kills folks too?), and changes the entire city. Hina seems to have been praying, trying to stop it – maybe the whole time – whereas Hodaka reflects that change is inevitable. After this, the two get a personally uplifting reunion.
Now, what I haven’t been able to decide is whether the ending is nudging us toward letting him off the hook re: taking responsibility for changes to the city and all the displaced people? Because there is a bit of time spent on that reflection, time that I took as Hodaka justifying his choice to himself (and maybe us too) via words that others had offered.
Obviously, it’s not so simple – because Hina deserves life too; and it’s a rotten choice he’s faced with.
Doubtless we’re meant to tackle the theme and decide for ourselves, what should Hodaka have done? (Even Suga goes back on his bitter wish).
And perhaps, if real life is about meeting challenges (and not being able to ‘magic’ them all away) then does the ending constitute a bit of authorial messaging? I think it’s clear that Shinkai wanted to bring attention to rising sea levels, and so what seems like a sad ending is probably the only way Weathering with You could have concluded.
So, thinking of Shinkai’s quote and his desire to anger people again – I wonder if this overt message at the end is two things: a sincere concern about climate change, but also a reaction to some criticism aimed at Your Name, where folks** didn’t like the idea of a natural disaster used for entertainment?
Because here is an even bigger natural disaster that is also used in the plot of a teen romance, and maybe within that choice, there’s some hope that in such a popular film, a lot of people will pay attention to the problem being raised… almost like a gauntlet being thrown down?
Ultimately, I hate to drift too far toward autobiographical criticism, nor assign motive to someone else’s work, but in this case I feel like there’s room – especially with that quote and having a little bit of context around Your Name.
TheVision of Escaflowne (Tenkū no Esukafurōne) 1996
I want to quickly preface my [spoilery] review today with a link to a post from ThatRandomEditor, Where are the Shoujo Anime? which I think is a great question, because for me, I don’t think I’ve really seen an action-kinda shoujo for one, in a fair while (or maybe I missed them?)
The Vision of Escaflowne is a classic and one of my favs, which ultimately suggests to me that I should probably spend a lot more time on the review, but I think I generally ramble on long enough as it is.
Firstly, I think portal fantasy is probably still holding onto a recent ‘boom’ right now, but if you’ve already seen all the new isekai out there and still want more, then look no further! Even more so if you’re also craving shoujo, because The Vision of Escaflowne will meet both of those needs nicely.
The same goes for the bishonen character design, and while I always appreciate the 1990s and characters with visible noses, the slight Pinocchio-feel took a bit of getting used to at first. Elsewhere, there’s a focus on graceful lines, and not just due to our winged heroes or the knight-like mech, and I’d argue that none of it comes at the cost of variety either.
That diversity is also featured in the range of new lands and peoples that Hitomi must navigate, aided often by Van or Allen (who tend to do most of the heavy lifting when it comes to Dornkirk and his plans for world domination). But Hitomi is no flailing damsel either, and her visions and her speed as a member of the track team save the day more than once. I enjoyed the Tarot as well, which I hadn’t realised was quite popular with girls in Japan at the time, according to my Blu-Ray’s special features.
And perhaps the audience is firmly meant to be shoujo, but I read that there were twin manga produced, one with more shounen conventions and the other more like the anime, which does have its share of a complex love triangles. In a way things seem ‘softer’ on the surface, with plenty of glistening eyes etc but The Vision of Escaflowne doesn’t shy away from heartbreak and repressed, unfulfilled desires either.
In addition to those romantic elements there are enough battles and duels to satisfy action fans too, I reckon. It’s an at times grim world with an interesting mix of fantasy and science fiction clear in the settings and characters. Having said that, the Dilandu encounters for one, became a bit repetitive for me. I found myself keen for Van to finish him off more than a few times, but having the invisibility aspect certainly kept suspense high, which I loved.
Okay, so I can’t wrap things up here without exploring some criticism, and while there were a few things that struck me, I’ll mention two below:
Sisters Eriya and Nariya – there’s a scene that I wasn’t sure how to read, especially in the way it was shot. Was it just meant to be run of the mill fan-service? Sapphic? Incestuous? I dunno, maybe I misread the scene but it never seemed to gel with their backstory or present storyline. Was it actually a missed opportunity to explore themes around sex and trauma?
And quickly now, by the end of the series I don’t know whether Folken actually earns his redemption arc for me, even if visually, one particular scene was fantastic.
Again, that could be a judgement call and I’m being a little hard on the guy but I dunno… He certainly helps our heroes out, but that whole mass-murderer thing keeps him firmly in the camp of villain, I reckon, even if he sees the light in time.
Nevertheless, The Vision of Escaflowne is an old favourite with a whole lot of stuff I loved, and one that I really enjoyed re-watching, but I can’t decide between 4 Stars and 5 Stars…
… actually, it probably should be 5, especially with that killer Yoko Kanno OST.
(And I’ve also finally finished my second A-Z title now!).
And there it is, the 150th review for the Review Heap!
(At least, I’m fairly sure it is – I counted, but may have missed a few, as it’s the 229th post but obviously not every post here is a review :D).
(I forgot to add – I usually take a lot of screenshots myself but this time my discs were playing up but I found a superb resource (qtpiecaps) which you can visit right here – it has a great list of shows available too.)
For a while there I was on a real supernatural binge but I soon shifted to quite the nostalgia trip, hurling myself down memory lane.
So far, that has involved watching a lot of 80s and 90s anime but more specifically, a lot of coming of age things. Last month that included Kidson the Slope and Almost Famous and more recently, I’ve finished Beck (Mongolian Chop Squad).
Here’s the premise from wikipedia:
[Beck] tells the story of a group of teenagers who form a rock band and their struggle to fame, focusing on 14-year-old Yukio “Koyuki” Tanaka, who until meeting guitar prodigy Ryusuke Minami was an average teen with a boring life.
And things for Koyuki definitely do get more interesting – he goes through all the classic coming-of-age storytelling markers; love, betrayal, doubt, loss, jobs and success. And because he’s a nice kid, the significant musical success he achieves doesn’t leave him with a monstrous ego. (There are also plenty of scenes showing Koyuki and the band putting the work in, which is great).
Beck uses a fair amount of serial storytelling, but it is all leading to something big – it’s more the sub-plots which have that feel. And there’s a good share of school drama on hand but the music and interpersonal relationships within the band take more of a front seat. Secondary, is probably the stop-start, romantic sub-plot, between Koyuki and Maho.
[Minor spoilers from here on in]: The episodes build really well to the big festival, where one of the more feel-good scenes happen, and it was interesting to see that uplifting conclusion undercut by the ‘break up’. Of course, there was time for another shift in the storyline but because I’d grown to care for the characters, I wished that the tour had been more ‘on screen’ rather than shown in montage, but I can see, since the anime only had one season, that the tour had to be compressed.
Time to switch to dot points:
I’ve seen a few complaints about the character design in my reading up on the series, but I think they’re distinctive, even if the animation doesn’t appear as seamless as in other shows.
Pretty much everything about the band feels spot on – players moving in and out of the group as ‘real life’ pressures kill dreams, the rivalry with other groups, the small steps with first gigs, the hard work that has to happen, it’s all there!
For those of you who dislike love triangles, Beck almost has one, but it’s more of a bittersweet realisation of change, and it gets ‘solved’ in a sensible way, which I liked.
Saitou provides most of the comedic moments – he’s hyperbolic, but has more than one dimension at least.
Since Sakuishi’s manga started in 1999 you’ll probably note a lot of references to 1990s rock and metal music throughout, and RATM fans will see more thanone clear homage too, all of which was fun to pick up on.
Koyuki might seem a little meek in some ways… and yet, he’s really not, especially if you consider the swimming pool and the Dying Breed gig for just two examples.
In terms of the sub vs dub, I think most folks will enjoy the songs more in the dub.
Related to this, I like the way that some of the English that Maho and her friends use (and her brother at times) isn’t always given subtitles in the sub. That way, if you don’t speak fluent English, just like Koyuki, then you’ll experience the same uncertainty he does, which is an important part of the romantic sub-plot.
While Leon is supposedly the film’s primary antagonist, I think the real villain just might be Ryusuke, whose secrets and tantrums often threaten band and even the lives of his friends. Seriously, he has redeeming qualities but oh boy.
And yeah, part of that last one is me wanting teens to act like well-adjusted adults, when it’s never that simple when you’re growing up; it’s hard work, and more, the mistakes the characters make fuel the story and the drama after all 🙂
Okay, I’ve likely missed some things I wanted to mention but I think that’s enough for now.
Ultimately, I doubt I can fully separate my memories and associated feelings around being young and playing in bands with the show itself – but even if you’ve never joined a rock band, Beck will probably still satisfy so long as you enjoy coming of age/teen dramas (and hard rock and certain metal sub-genres in general).
Thanks to Curtis for the reminder about this series too!
Review Count: 147(I thought I might mark my 150th review, so I’m counting down at the moment).
Aside from that category, to my eye Ghost Hunt fits firmly in the YA genre (to use the literature terminology). There are things like the ‘absent parent’ trope, a focus on first love and our young heroes take centre-stage (in generally believable ways).
So to switch back to anime vocab for a moment, this is a great shoujo series that I wished had been given another season. Maybe like so much anime out there, was it always partially meant to be a gateway to other media forms, or maybe – more likely I think, it just wasn’t popular enough for JC Staff to afford another season? I’m finding it hard to find much in the way of contemporary reception for a ‘non-landmark’ show from 2006.
But I guess you could say that I have a soft spot for JC Staff productions, and this feels like one of their stand-outs. Based on a series of light novels from (you guessed it) the 1990s, Ghost Hunt was an anime I stumbled across during a bit of a supernatural binge I was on a fair while back now.
And I was quite happy to find Ghost Hunt, since it featured comedy and drama while being genuinely creepy at times. I wanted to take a moment to talk genre too, because it’s very much ‘suspense’ rather than horror, so depending on your tolerance, even if you don’t like shows that are meant to be scary, I’d say that Ghost Hunt is most often ‘spooky’.
Part of what keeps the tone generally lighter a lot of the time, is the focus on humour, with banter and ribbing between a large team of characters (folks who do care for each other) as they work to solve paranormal mysteries.
I think I was especially drawn to the folklore and mythology aspects too, plus the occasional historical storyline. The season only covers a handful of ‘cases’ but the pacing is taut enough that you’re pulled along through the various 3 or 4 episode-long arcs quite nicely, I reckon.
Visually, I certainly have no complaints and Mai and Kazuya are engaging characters, probably exactly what you’d expect for leads in the age-group, but the supporting cast I enjoyed as much. There’s even a Catholic priest from Australia, John Brown, who uses the Kansai dialect. I’m not sure if I’m remembering this correctly from other shows, but it seems that because the dialect is maybe a bit ‘broader’, then it is sometimes used for AU and UK characters in anime?
Not sure how good my memory/understanding is there at all – in fact, if anyone knows I’d be interested in your thoughts 🙂
To finish at last, this is a fun suspense anime with a bit of folklore, comedy and romance mixed in. Like so many series, sadly, it never gets a chance to reveal all its secrets in regards to a certain key character, since there was no follow-up season and thus you might finish it feeling a little short-changed in some ways.
Disney have obviously been at the forefront of adapting, sanitising and/or pillaging myth and fairytales* for many moons now. And it seems, especially commercially-speaking, that when they keep the stories happy, and ensure that it’s very easy to understand who is ‘good’ and who is ‘evil’, people are pleased.
However, I feel as though audiences aren’t too willing to let the company stray very far from that formula.
And part of me thinks Hercules might have been an early step toward less binary representations of good and evil, and maybe pointed toward an attempted change. It’s a change that I think comes to at least one end point with Atlantis. (Especially if I include Treasure Planet in that progression).
Hercules is probably closer to Aladdin in some ways, and watching it again much later, I can see why it did the usual big numbers. This time around, I probably focused on different things, especially the artwork and character design, though the story is a fun adventure and I think the liberties it takes with the family of Gods works quite well to make things a little more kid-friendly.
You also get plenty of exaggeration in character movement and faces, to keep that slapstick front and centre. As you might expect with Disney, there are also plenty of ‘modern’ pop culture references, with the Air Jordan stuff working best for me.
I want to come back to where I see a reasonably non-typical Disney character moving the needle toward morally grey, but for now I’m sticking with the visuals. I loved the sense of scale in the film – there’s a whole heap of extreme wide shots and towering structures, stunning locations and colours, typically beautiful Disney stuff.
But there’s definitely a Mediterranean look to the countryside and the character designs, which were based on work by cartoonist Gerald Scarfe. I remember him most from Pink Floyd’s The Wall and you can definitely see his touch even in the finished, more rounded/tidier Disney designs. I’m pretty sure this is a sketch he did for Hades:
To switch to the cast for a moment, Danny Devito stood out and so did James Woods as Hades. Not sure what the actor was like back in the late 1990s but he seems to get attention for different things nowadays. Susan Egan (who I usually associate with Lin from Spirited Away), is also great as Meg; and that’s who I wanted to mention earlier.
Meg is a character with motivations that are not so clear cut at first. I’m not sure how younger viewers would have responded to her, but in a way she becomes the most interesting character in the film and it feels like she’s one example of cautious steps by Disney directors to shift away from the ‘kids’ category, for at least some of the time.
In any event, I enjoyed Hercules and one of my only concerns was the Muses… On one hand, the designs and animation upon the clay pots were great but the gospel didn’t work for me because it seemed somehow borderline tokenism? I dunno, can’t figure it out yet. Maybe I’m off-base, and I’d like to be wrong there.
No preamble here, just two (and a half) reasons on why this short series joined my top ten the other month.
Kids on the Slope is a great romance with very few instances of manufactured drama, which is really nice in a genre that sometimes suffers from such contrivances. In a way, the series is almost about the cruelty of youth, where the sweeter, coming-of-age elements are contrasted with the mistakes that are all too easy to make when you’re trying to figure things out.
I found myself quickly invested in the lives of Kaoru, Sentaro and Ritsuko, and I wanted them all to end up happy. (I was even able to almost remember how it felt to be that young and unsure).
The second reason will probably be no surprise: the music – both literally, and the way it forms part of the storyline and a bond between characters. If you enjoy jazz, especially (but not only) Hard Bop or the Cool sub-genres, along with the piano of Bill Evans, this will definitely appeal. And yep, Kids on the Slope is another collaboration between Shinchiro Watanabe and Yoko Kanno, but the OST isn’t as eclectic as say, their work on Cowboy Bebop.
Instead, I think Yoko Kanno looks after most of the incidental music and motifs, whereas a pair of young (certainly back in 2012) musicians perform the jams and standards. And the rotoscoping really shows fantastic fluidity in the performances – I’ll share one of the highlights at the end, but maybe if you want to see this series skip the youtube clip because it’s far better in context. (Elsewhere, the story really captures what it’s like to play in a group, another memory the anime managed to activate for me.)
And finally the ‘half’ reason!
Most of what I’ve talked about seems to be nostalgia, but it’s not just my own I guess – Kids on the Slope takes in a historical setting: sea-side Japan in the 1960s, and is fairly dripping with a nostalgia that I obviously cannot truly experience, but which seems to be captured so well in the settings.
Today I’m starting with a thank you to In Search of Number Nine because I think that without these great posts, I would not have been introduced to a classic mecha show that I’d somehow missed over the years 🙂
As fans of RahXephon certainly already know, narrowing the series down to just a couple of genres, say ‘mecha’ or ‘science fiction’, clouds the fact that the anime is one of those killer shows with variety – and it’s happy to slow down and explore its characters through romance, intrigue and betrayals.
Now, I know I was already pre-disposed to enjoy RahXephon because I like Chiaki J. Konaka’s writing a lot, but also because this series has a mystical/ethereal feel, and I think those elements are pretty interesting to see in mecha. I was quite transfixed by hints of mysteries not explained in the narrative too.
One of the other aspects I really enjoyed was the tension-building throughout – which, unsurprisingly, is linked to the characters, many of whom have motivations that are kept from the viewer for many episodes.
Thinking about the series now, months after I finished that first time, I realise that as much as the action sequences do stand out in my memory (for their otherworldly nature especially) they’re mostly memorable due to how connected they are to the characters who go through them.
Here, I guess I’m thinking mainly about Hiroko’s death or maybe Elvy’s dogfights or even when Haruka is trying to defend and impress Ayato in those opening episodes, because especially upon second viewing, these moments with her strike me as quite sad. It feels like everything she tries in order to recapture the past just falls so flat.
RahXephon can feel down-beat – but there are moments of levity and action and mystery to go with it; and also some great detail to the Mu and the connected world-building. It’s exactly the kind of series that I reckon you’d enjoy even more upon a second viewing.
As I sometimes do, I want to quickly jump to some random dot points:
In a great cast, I found Ayato’s mother to stand out – especially when she was speaking the Mu language, as it’s this really disconcerting mix of unnerving and soothing.
The Futagami reveal was cool; I should have known he’d be a ‘higher-up’ 😀
I’d have loved a bit more time spent expanding upon the villains, as their role in the ending wasn’t quite as impactful, perhaps. On the other hand, it really allowed some of the main cast to take on highly antagonistic roles too.
Maybe all of Quon’s dialogue doesn’t land for me… but it’s still an important part of the show’s tone.
The design of the RahXephon is one of my favourite mecha designs out there, and the dolems are striking too. Related, I thought the use of song/voice added to the eerie nature so well – those first couple of episodes, where the viewer is just cast into conflict with little idea of who is who, one of my anchors was just how different it all was.
Loved Ayato’s 1970s-style outfit in the abandoned department store.
The ending theme perfectly evokes the feel of the show and it was always interesting to hear the variations.
Useless trivia: My DVD set has really nice illustrations (likely by Akihiro Yamada) on each disc, ones that I think were taken from earlier single-disc releases or maybe posters? But sadly, because my copy is an ‘ex-rental’, glue from the stickers that the store had used on the discs was jamming up my player. I had to use the ‘orange’ cleaner that folks in the retail industry might recall – it’s strong but not insanely so, and deals with sticker residue really well… when used on plastic surfaces, that is. When used on printed discs, it can erode some of the image itself, so a few of my discs now have what look like ‘scrape marks’ 😦
In terms of the production context, obviously Bones was a fairly new studio around 2001 – but having evolved from Sunrise, they had plenty of expertise to draw upon.
RahXephon was maybe their third TV series and they’d had a few films out already, one of which was the Cowboy Bebop movie, so it certainly feels like things were going well. The anime is also the only one (so far) to be directed by Yutaka Izubuchi, who was well-known as a designer. I really wish he’d direct again/be given the chance to direct again – but I’m glad they gave him the chair in those early years.
Back then, Bones had two teams, but I don’t know if any of the current five teams have made anything quite like RahXephon? But that could well be my ignorance at play – and in fact, if anyone knows of something approximately similar from Bones, I’d love to hear about it! [I’ll quickly add that maybe Un-Go and probably more so Xam’d are vaguely close].
It’s now been 18 years since RahXephon was released, and 25 since Neon Genesis changed so much about the genre, and I know the two shows are often compared. There are obviously aspects that are similar in tone and character but I never felt like I was watching a cut-rate clone. And in my reading for this review, I found that other folks mention Megazone 23 and Brave Raideen (1975) as being closer.
(And Yutaka Izubuchi feels the same about Brave Raideen, about wanting to bring a different sense back to the landscape of giant robots.) So naturally, I’m now curious to see a few episodes but that’s a long-term project. My knowledge of 1970s-era anime is pretty much limited to Lupin, Space Battleship Yamato and a handful of films.
Anyway, getting back to RahXephon I’ll try to finish this one with a recommendation. I think, if you’ve seen other works penned by Chiaki J. Konaka then you’ll enjoy this for sure. If you like post-EVA mecha stories with a bit of angst, then yep. Also maybe, if you’re the kind of fan that follows studios, and maybe have a soft spot for ‘early Bones’ productions, then take a look at RahXephon.
And finally, if you’re the kind of viewer who likes to be left with a few questions at the end of a series, then definitely watch this one – not sure who is streaming it at the moment, but it’s still around I’m sure!
Gallery time! I took around 300 screencaps and of course, have had trouble deciding which pics to highlight. Here’s some with the occasional thought here and there in the captions:
And finally – the costume I mentioned earlier, which I liked well-enough for a temporary outfit, but Haruka did not:
There are a few Makoto Shinkai works I haven’t seen so far but I’m still comfortable placing this film somewhere between ‘not my favourite of his’ and ‘still beautiful’ though I’m not sure how useful those descriptors are re: ranking.
The Place Promised in Our Early Days (Kumo no Mukō, Yakusoku no Basho) 2004
And maybe they’re not at all… so I’ll be more specific – basically, I was transfixed chiefly by the visuals and the use of that ‘soft’ colour that makes Shinkai works so recognisable, and the fantastic detail that really sold every single frame, in terms of the ‘alternate Japan’ setting.
After a bit of reflection I suspect what I didn’t enjoy as much was the integration of the fantastical/mystical perhaps, that and the pacing – or maybe I should say the ending. And even that’s a bit misleading, because what I wanted more of was time for the discovery, destruction and aftermath of the tower. It’s so central to the story but the climax is completed reasonably quickly compared to what I was hoping for.
On the other hand, cinematically it’s great to see the change in colour and intensity in those moments, actually. I also really liked the design of Hiroki and Takuya’s airplane and maybe that (and the science-fiction(ish) elements of this film) will bring Voices of a Distant Star to mind. In a similar way, I think if you’ve not seen this one, the downbeat, bittersweet tone of Shinkai’s first feature film will be familiar enough if you’ve seen his others.
And to compare The Place Promised in Our Early Days to Voices… once more, one of the things that is so impressive about this movie is that Shinkai was involved in so many aspects in terms of conception and production. This time around it’s not quite a one man show but wow, it’s abundantly clear that he is one talented artist and filmmaker.
Definitely worth watching if you’re a fan of Shinkai and haven’t seen this one yet but if you’re new to his films then this is not the best entry-point I reckon.
*I’m a little pressed for time lately so I wasn’t able to go screencap happy today, and instead sourced these images from google.
Ocean Waves is a teen romance with a love triangle, which is where much of the drama comes from, though there are a few comedic moments too (like the bathtub-as-bed offer).
Compared to other Ghibli films it’s perhaps a little slight, being a bit shorter (as most TV movies are) and having a fairly narrow focus in terms of its story, but it’s still quite lovely visually.
Usually that’s enough for me to really enjoy an animated work on at least some levels but I can’t help but think of Rikako as a villain in most ways, which marred my enjoyment. Sure, it’s a story about teens and the things that hold them back from being honest… but still, I didn’t end up seeing her as someone Taku or Yutaka should have fallen for.
Having said all that, Ocean Waves is by no means a poor film and many folks regard it as an underappreciated part of the Ghibli catalogue. I guess it is in a way, since fewer people tend to mention it and I don’t believe it’s had a dub just yet. The ‘fathers’ of Ghibli were looking to develop successors in the early and mid 1990s and they had Tomomi Mochizuki in to direct Ocean Waves, and I recently learnt that other studios were involved in the actual production too.
Definitely worth a look for completionists perhaps, or maybe folks interested in 1990s Japan as there’s a bit of slice of life detail too.