Sands of Destruction (World Destruction: Sekai Bokumetsu no Rokunin) 2008
Anime adaptations of games seem generally fraught with risk in my mind – and yet I can’t actually think of a tonne that I’ve seen and disliked, and instead, one obvious success seems to come to mind whenever I do think of games and anime, Steins;Gate.
But I’ll get to Sands of Destruction now.
So, even if individual elements didn’t always feel top-notch, I definitely enjoyed the anime and like other reasonably episodic shows, I was able to watch an episode here and there between other titles and not miss a beat.
Production I.G must have faced a fair amount of restriction in terms of what they could do because the series had to be linked to the DS game, but I thought the humour usually worked and while the setting and storyline is very much ‘classic fantasy’ (with an oppressive society for the characters to rail against) that was certainly enough for me 🙂
There were a few surprises and the pacing of each story drew me along nicely – one stand out was the ‘Dr Elephant’ episode, but overall the scene-stealer was usually Toppy. A tiny, teddy-bear-looking, monologue-ing hero, he was pretty great, I reckon. Toppy also scored a lot of great lines and moments, and to my surprise, the character-affectation of adding ‘kuma’ to the end of every single sentence was not as annoying as I thought it would be.
At first it bugged me a bit.
Elsewhere, I enjoyed the non-human character design more than the human design for the most part, and I felt like I was craving a few extra threads from the main plot to appear earlier than they do, but maybe it’s a minor quibble. The animation wasn’t always knock-out stuff but nor was it poor – at all.
I believe that if the show’s style of humour works for you then that will be enough to lift other elements that will probably seem a little standard. If not, you might not enjoy Sands of Destruction that much.