DOTA: Dragon’s Blood (2021)
Coming to the series cold, the connection to the game Dota 2 had no positive or negative impact for me – it was just a fact about the anime, and so I enjoyed having no preconceptions going in.
I know that animation produced by non-Japanese studios can get some flak from the community but I don’t really care – DOTA Dragon’s Blood looks great and it was a lot of fun to watch a fantasy/action animation with all the classic creatures.
Plenty of humour, plenty of really ace action-sequences and even the fan-service tended to actually make sense here. There was also lots of lovely imagery and striking use of colour to further keep me watching and without spoilers, the story probably isn’t full of curve-balls but it’s satisfying.
I have a few fav characters from the large(ish) cast, but Marci is a stand out – I also don’t recall dozens of mute characters appearing in other animated works I’ve seen, so that was really interesting. (There were even Australian voice actors too, which is another rare thing).
Toward the end, I will say that it seemed that the pacing picked up a little too much. Important events outpaced the running time, and once again, it felt like modern production choices (esp those favoured by Netflix) meant the team at Studio Mir had to squeeze in a 13-episode portion of a big story into an 8-episode run.
Maybe that was just my impression?
But with more episodes on the way, I’m definitely tuning in whenever more of the story is ready.