Sin: The Movie is a cyberpunk OVA with a few big action sequences but a fairly brisk plot in some sections – maybe too brisk. It’s only 50 or so minutes long, but it feels like it’s telling more of a feature-length story.


A connected issue was the character work – the variety in design isn’t matched by the depth of charactarisation, which is a shame, as a bit of extra screentime would have been great – especially for Elyse who too often feels like a plot device.

It is an action-focused cyberpunk anime and so that’s where the focus is (and sometimes that’s exactly what I’m looking for) but maybe Sin didn’t have the kind-of breathtaking action that often makes up for other possible deficiencies.

On the upside, if you’re a fan of the era, the style or genre in general then there’s probably going to be just enough to satisfy.
But before I finish, I want to quickly jump over to video games for a moment.


Back in 1996 there was a game called Quake, which was pretty big deal in the gaming world, and its engine and variants thereof would soon feature in more than a few games that followed, one of which was Sin.

And I mention this of course because Sin: The Movie is loosely based on the game and I was interested to learn that the game team seemed at least somewhat involved in the movie. (It was also produced by ADV Films from top to bottom too, which I hadn’t realised).
3 Stars if I’m feeling generous.
I forgot to mention, the music is performed by the Warsaw Philharmonic Orchestra, which does give the movie an extra dimension.




